Posted on

Age of Empires II is the second game in the Age of Empires series, it is a real-time strategy video game. It is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single-player game modes, and multiplayer is supported. Players conquer rival towns and empires as they advance one of 13 civilizations through four “Ages”: the Dark Age, the Feudal Age, the Castle Age (being the High Middle Ages), and the Imperial Age, reminiscent of the Renaissance. Advancing to a new Age unlocks new units, structures, and technologies, but players must first build certain buildings from their current age and then pay a sum of resources (typically food and gold).

Civilian units, called “villagers”, are used to gather resources; they are either male or female [gender does not affect their abilities]. Resources can be used to train units, construct buildings, and research technologies, among other things. The game offers four types of resources: food, wood, gold, and stone. Food is obtained by hunting animals, gathering berries, harvesting livestock, farming, and shore fishing and fishing from boats. Wood is gathered by chopping down trees. Gold is obtained from either gold mines, trade or collecting relics in a monastery, and stone is collected from stone mines. Villagers require checkpoints, typically depository buildings (town centre, mining camp, mill, and lumber yard), where they can store gathered resources. This video below gives you a sense that how this game works.

I am playing Huns in this game. The Huns are a Central European civilization. Bring nomads, the Huns have no need for Houses and are only restricted in building units by their resources. The Huns were among the many horse civilizations of Central Asia, and their primacy in battle was because of their horses so their Stables produce units faster. To emulate the fact that their principal fighting force were horse-mounted archers, Huns also get cheaper Cavalry Archers. In spite of being nomads, the Huns were skilled in siege warfare, having laid siege to several cities in France, and thus have more accurate Trebuchets. Tarkan is Huns’ unique unit which is a cavalry unit that excels at razing defensive structures. Here’s a video of the WAR!

I hope all of you like my post sharing AOE II. If you have any questions or comments, feel free to write them down below. Do not forget to check out my game lives and chat with me on Twitch!

Leave a Reply

Your email address will not be published. Required fields are marked *